A game of FAITH can be as long as its players want, so it needs to be divided into sessions and scenes. A session is simply the allocated timeframe for playing the game during a specific day. After each session, the players must keep their hands of cards, discard piles and decks for the next session, as it affects the development of their characters.

Scenes are the different situations that the characters of the story might get into. Usually scenes involve the achievement or failure of a certain goal, or a point during which there is a break long enough between actions that the characters have a chance to rest. They are similar to scenes in films. The GM determines the beginning and end of a scene in a way that fits the story.

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