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A Divine Upgrade (v1.0) or Divine Power (v2.0) granted by Kaliva to believers.

Details[]

V1.0[]

Instant. At any point, the soulbender can set aside up to as many cards from his hand as his Faith. This does not trigger any effects such as Playing with Ambience or Proficiency. Cards set aside with Greed do not count towards the soulbender’s hand size when drawing up to seven cards at the beginning of a scene.

Whenever the soulbender can play a card from his hand, he can choose to suffer one neural damage and play a card set aside with Greed instead. Cards played this way are placed in the player’s discard pile as normal. The soulbender cannot set aside any more cards until he has played all those set aside previously.

V2.0[]

Level I[]

Action. Store aside up to one card from your hand (leave it on the table upside down in a clearly defined pile). These cards are not being played or discarded, they will not trigger any drawing cards mechanics, and do not count towards you maximum hand of cards size. They cannot be discarded, they will remain there until used.

Instant. When you play a card, you can play a stored aside card as if it was from your hand. Then take one neural damage.

Level II[]

You can store two additional cards.

Level III[]

When you store any number of cards, draw one fewer card than the number of cards you stored.

Prophet Level[]

Additionally, take one additional neural damage to play the lowest of your stored cards and it won't count towards the number of cards you can play of an Attribute. Limit once per action.

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